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  1. Arbiter359
    Thread

    Torch and Burn

    Your objectives are to Infiltrate the facility, your entry point is here [IMG] Secure this command center [IMG] Once that is complete, secure...
    Thread by: Arbiter359, Dec 17, 2010, 3 replies, in forum: Reach Competitive Maps
  2. Arbiter359
    Thread

    MLG FireFight

    MLG slayer rules in FF. Player traits are applied to elites (versus mode), enemies, and spartans.
    Thread by: Arbiter359, Oct 21, 2010, 0 replies, in forum: Reach Gametypes
  3. Arbiter359
    Post

    Water World

    Ya that was some fun stuff, remember our Headhunter game? (While the map plays HeadHunter, most of the skulls fall into the water)
    Post by: Arbiter359, Oct 5, 2010 in forum: Reach Competitive Maps
  4. Arbiter359
    Post

    Resistance

    You need some cover. Asylum might have open spaces but they are small compared to the center death trap you have set up.
    Post by: Arbiter359, Oct 4, 2010 in forum: Reach Competitive Maps
  5. Arbiter359
    Thread

    Water World

    Water World is a small, asymmetrical, two sided map I made. It features a Red and a Blue base and is ready to play for most objective gametypes...
    Thread by: Arbiter359, Oct 3, 2010, 6 replies, in forum: Reach Competitive Maps
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