Split Second Halo Reach Don't include Fable 3, it has very few side quests, a short storyline, horrible leveling up, not one interesting...
^^ good question and this may be one of the most aesthetically boring map i have ever seen. effort is key in map building.
I think that he means you should put railings onto the map, as there is many areas where you could easily fall off accidentally, simply by backing up.
the only suggestion i can think of would be to add railings. It may take a while, but it adds to the map both aesthetically and for playability.
you should cover off the top with something, coliseum walls would work, but thy're not too aesthetically pleasing....
more importantly, what map are you even doing?
hey, your that person who told me about this map about a week ago. Mine was called the club, and its sort of similar, if a little more laid back...
looks pretty cool
looks awesome man, im your first download go check out my map, it is also cool, but more aesthetically then competitively
I think i will, thanks ^__^
Although this map is fairly dark, I posted it mainly for the use in machinima. It it is very playable. I tried to make it colourful and vibrant...
Honestly, i really like it, but what is that cave on the sniper spawn and walkways picture?