Just a few more action screenshots to add to the pile. --- [IMG] [IMG] [IMG] [IMG]
Gamertag: Memento Mori P3 Times you can get on: 6 PM - 11PM Weekdays, Any time Weekends. Mic yes/no?: Yes. Something describing yourself: I'm...
I've been tracking down all the remakes that actually try to do something creative with older maps and make them actually work for Reach, so I'm...
"I intend for this remake of Tombstone/Hang 'Em High to play well in Reach while maintaining its classic feel. It will NOT be a pixel-perfect...
Beyond the fact that this map is fantastic for smaller FFA Slayer, you've actually used the available lighting, audio, and texture to your...
I actually had no problem with the lighting. We played some really solid 5v5 on this last night, very enjoyable. If I'm playing Chiron in Halo...
Thanks for the comments and crits, I always love hearing other people's opinions. I definitely understand where you're coming from, but here's my...
Just finished playing an incredible set of matches on Heaven's Feel. People actually came up with incredible strategies for the map. Here's a...
Glad you like the visuals, although I'm really looking for more gameplay critiques. I know it's pretty well balanced, but I think the only way to...
I usually dislike remakes, but that's always because 15 people try to make the same map and 14 people end up wasting their time. You, on the...
EDIT: It seems that there's already a very large thread explaining pretty much all of this, and it's a sticky. My apologies, I somehow missed all...
Heaven’s Feel By Memento Mori P3 and Pfhilosopher [IMG] Gameplay Video:...
CrossBoneDelta is correct, a very easy fix to your problem is to simply make a custom gametype for the map that disallows vehicle usage. Fairly...