• Home
    • Recent Posts
    • Recent Activity
    • Authors
  • Forums
    • Search Forums
    • Recent Posts
  • Groups
    • Search Groups
  • Maps
    • Search Maps
    • Prefabs
  • Streams
    • Live Streams
    • MultiView
    • Channels
    • Games
  • Wiki
    • Wiki Index
    • Special:
    • Page List
  • Members
    • Notable Members
    • Current Visitors
    • Recent Activity
Forgot your password?
  • Menu
  • Home
  • Forums
  • Groups

    Groups

    Quick Links
    • Search Groups
  • Maps

    Maps

    Quick Links
    • Search Maps
    • Prefabs
  • Streams

    Streams

    Quick Links
    • Live Streams
    • MultiView
    • Channels
    • Games
  • Wiki

    Wiki

    Quick Links
    • Wiki Index
    • Special:
    • Page List
  • Members
  • Menu
  • Log in
  • Sign up
New Posts
ForgeHub
Home Search

Search Results

Search Again
  1. ElDuderino
    Post

    Forge "Normal" objects question.

    Thanks for the explanation of the attributes. All good to know and will surely prevent me from banging my head against the wall with future maps :)
    Post by: ElDuderino, Sep 17, 2010 in forum: Halo and Forge Discussion
  2. ElDuderino
    Post

    Forge "Normal" objects question.

    Yeah, I kind of recall that but I didn't Forge much in Halo 3. I just don't get the Normal attribute if it locks the object after editing....
    Post by: ElDuderino, Sep 17, 2010 in forum: Halo and Forge Discussion
  3. ElDuderino
    Thread

    Forge "Normal" objects question.

    Maybe I'm totally missing something here but while Forging I've noticed that most objects, even though set to Normal, act as if they are fixed....
    Thread by: ElDuderino, Sep 17, 2010, 4 replies, in forum: Halo and Forge Discussion
Showing results 1 to 3 of 3
Search Again
  • Forgot your password?
Some XenForo functionality crafted by Audentio Design.

XenForo add-ons by Waindigo™ ©2015 Waindigo Ltd.

ThemeHouse
Multisite System by XenCentral.com