I'm out of stuff that would work for it lol, and it's the only size that'll fit the falcons and the drop tube. Edited by merge: I'm gonna have...
Alright, this is one of my recent aesthetic maps that's nearly done, but I'm asking if anyone has any critiques or flaws I haven't noticed, so...
I agree with pyro, I spent a good month trying to work out a viable solution, and the only feasible option was two barricade smalls in a V shape...
Bro, it's gone, we can't DL anymore. I would like it if you put it back on your FS?
there are now two LZ's, with a 4x4 sized gap between them, and each LZ is 2x6
It's now 6 2x2's to accomadate the pods
I would love to continue the ship, but it a) shouldn't be the focal point and b) would take up lots of budget I would rather spend on the ground.
I'll take a look into the bay, but it's not meant to be lingered in for more than a few seconds. Yes, the overshield takes most of the damage...
Unfortunately, it's not a full ship, at least not at the moment, as of now, it is the drop room and the bay, which does have walls, in a way,...
They're not supposed to be fully phased, I had them there originally, but with the extreme fall, they would break up about halfway down, so I had...
Okay everyone, I have a surprise coming for you all: ODST Invasion! Set as normal invasion (not sure of objectives yet), the major difference is...
Played Elite Slayer on this yesterday I think, this one actually has the waterfall next to it right? The framerate wasn't too bad, but it did have...
One problem, I believe the LHC is round? Other than that, it looks very nice
Unfortunately, there aren't anymore blocks or walls so I'm kinda stuck. But what could I add to make it more "ship-like"? I mean, It's got...
Wait, UNSC Spirit of Fire that actually looks like it? OMG YOU GET A COOKIE!!! It does look quite nice from the outside, but some more interior...
Yeah, I did spend quite a while making this. I didn't try Invasion, because I would have to build a covenant staging area. I will try it...
That's quite an awesome map! To Orviden, when I make a ship, I start with the exterior of a large feature; Ex: a Hangar. Then I move on to...
I tried adding filters, but they made it look too dark, or they made everything blurry and suckish. So I decided to make it just default
Thanks man. You get a (::) for being first. I don't think I put team specific spawns on this map but if someone did, then it would probably be fun...
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