normally, i would just edit my previous thread, but for some reason, my browser will not open it! it will open every other thread, except for...
this is a background for my ps3. i made using paintDOTnet, many screenshots of videos where used. (thankyou gametrailers) i hope you like it [IMG]
At a quick glance this map looks amazing; great attention to detail and nicely interlocked. but once you look at it for a bit, you realize that it...
pics? you need to fix you pictures. load them from imageshack ro photobucket, not your C:\Documents and Settings\James\My Documents\My Pictures\
many people are going to say that this map looks borring, does not have enough interlocking, and looks messy. i dissagree, partially. i think that...
i looked at pics on bungie.net. the only advice i would give is to interlock the floor so there are no gaps. and to make everything look at...
I think you are missing the point, since when is a map that is not fully interlocked sloppy, I dont think that someone should have to find ways to...
Read this first This is about how important interlocking is. Will you look at a map and if it is not fully interlocked will you just completely...
I used interlocking, but only where i found it necessary. I don't think a map needs to be fully interlocked in order to be good.
OK, this is the first map i ever made on foundry. It took me about 10-11 days to complete, and another hour to tweek. It has not been budget...
I am having a bit of a problem. on the posting rules sticky in the community maps forum it says that a sig can be no larger that 500 x 200. Here...
this post does not meet the forge hub standards (can't see pics) go here http://www.forgehub.com/forum/showthread.php?t=6830
yes, most people use photobucket. go here for help http://www.forgehub.com/forum/showthread.php?t=1196
This map looks very nice, well interlocked and merged. Based on the pics, it does not look like there is very much cover to hide from attacks;...
not sure if it's completly original. but i think it looks great. i'm sure it would host some great gameplay.
finally someone comes out with a door. nice
lacks coulour, and.... oh right, no pics
i like it. it's hard to make maps like this in foundry forge (the idea, not product). great job of interlocking and merging. this looks like it...
i love your maps, i really like how you actualy used the symetric/asymetric thing. amazing job once again.
it looks sloppy, weapon ddoes not look stratigic, i like the overall idea alot though