What are you talking about? He is one of the original creators. The original Blind man was flawed and you could see the humans, not to mention...
I haven't seen any posts on the feedback of this map. Cut the spam, and actually discuss the map, credit has been given, so let's end it there....
Gridlock from Gears of War by R34P3R 0F D34TH Recommended Players- 4-14 Welcome to Gridlock. This map is a remake from the classicly well...
I have to say, this map was fun for everyone. The Loudout's were balanced, and the gameplay was understood and fun. I would recommend making the...
I loved this map in Halo 3, and with Loadout's, Falcon's, and the Rocket Hog idea, this looks like it will be a lot of fun. I'm looking forward to...
This looks interesting. The first version got very stale fast if you ask me, and the new feel of this map looks like it can be interesting. I'll...
This game was great. It played it fun, and exiting, and is one of the best games I've come across yet. Some things I felt need changing were the...
I tried this out today, and I personally didn't enjoy it. There should be something stopping people from camping behind the shields first off, and...
This map is by far the best mini game I've come across yet. The map is smooth, and the gameplay comes out exactly as imaginied. The Barriers are...
Oh god, I haven't played British bulldogs in years. I'm really looking forward to this, and I'll give you my review after testing the game, I'll...
Jenga has always been a popular gametype of Halo 3. I personally felt that Jenga was clustered, and and times stale. I will in fact, give this...
That's actually pretty interesting. Overall though, I'm impressed by this map, the design works perfectly. I'm looking forward to you future maps.
I did enjoy this map. It plays out great for team games, and weapon placements are great. There's not a single bump, nudge, or bad looking piece...
I'd give constructive criticism, but I'm sure that If I don't state how awesome the maps are (when they look rushed and sloppy) that you'll just...
I heard we could go high up, but that's pretty high. I know I'm making a skydiving map.
Alright, I'm really into this idea. It's called Factory Workers, and it's a Stockpile Mini-Game. I've sketched up a design of out the map should...
I second this. Sure many more players will end up making nice smooth maps, but we will learn to make the maps look remarkable in a different way...
Don't want to stop you from tooting your own horn, but there are a couple of things I'm concerned of. I haven't yet played the map, but some...
Although 30 seconds seems a tad long, I was interested in feature like this also.