And I haven't been here for a while. Well it looks like you endorsed my changes yet no one seems to care. It is a general rule of Forge Hub, if...
I ran into the same problem when I played on it. As long as you can kill the zombies up until the point where the teleporter is blocked, there is...
What stops the zombies from staying in the vehicle spawn rooms or the huge corridors from the teleporters?
This map frustrated me beyond belief! I figured out how to get past challenge 1,2 and 3, but I just can't complete the jump at 3 before the needle...
This map is mind blowing! I spawned on the lowest floor in Red Base when I loaded it up on forge, and as I walked from level to level my opinion...
Holy Hell, 100 Decorative items? That is too high to call a lot! If you where to add on those bases, you'd need to slightly reduce the awesomely...
I've just had a walk around and I love the ascetics in the middle, but some things confuse me, mainly your teleporter into a kill zone on the roof...
What he said +1. 3 minutes is too much, I recomend a maximum of only 150 seconds, and even then only for the most powerfull vehicles. E.G...
I have already used this concept in a map, and the ball can be expanded for more gametypes, one I've set up include Territories, Assault,...
When I saw the pictures I had no clue what I was in for. This map had me stumped for half and hour at how to get from red base to blue base, and...
The only other ones I tried were Jet Pack, Camo and Sprint, and none of them had any effect. You can try the others, but I doubt it will work.
You will need safe zones and kill zones to mark the boundaries of the map, and this can be done with one or two huge safe zones and kill zones...
On the topic of the Weaponless glitch, a far more exciting glitch happens with armour abilities, specifically, armour lock. It basically gives you...
I was considering making one of these maps myself, inspired by the short clip of a map like this in the Forgeworld Vidoc, but you've gone and done...
Not a bad map, but with , only three paths to and from each base, there isn't much chance for variety, but I will give suggestions for a possible...
I had to do the same thing, after barging into it a few times, realising it wouldn't fit, trying to use grenades to toss it over and then just...
Not only does this map look stunning from the outside, there is an interior big enough to support decent gameplay! I commened you on this truely...
Me again, and upon racing on it, I have discovered that you lied. This map isn't terribly warthog compatible, scaling the spiral staircase is...
So, there is a large and pointless vehicular battle on the ground, and then a tightrope walk to get the flag followed by a suicidal jump and a...
This map raises a lot of questions, such as where the drop pods go? Why are there so many vehicle locked up in one room? What gametype is this...