It's Gnome Chompski from L4D 2 I think I laughed for a straight minute after the gnome jumped up and knifed him.
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I agree with Ratman who agrees with Captn who agrees with Phenom. lol. I just love the gameplay of this map, it never gets old and I just love...
The first map I made was a bunch of scattered bases on Valhalla a few days after halo came out. Some friends and I made scattered bases and kind...
If you brace what you are going to ghost merge or use a second controller like Kuroda said, then their shouldn't be many bumps or no bumps at all....
1. Sandbox 2. Longshore 3. Foundry 4. Avalanche 5. Standoff
Hell yeah! The detail on this statue is amazing and it could be one of the greatest aesthetics map pulled off. The only thing is that it looks...
It sounds more like an infection game than juggernaut. What separates this gametype from infection?
I just love this new style of conquest. The game itself is fun with the vehicular combat, spartans and the chopper shortcut. The only thing to...
You shouldn't have posted this in the first place if you knew you were going to make a v2 this quickly. You should have at least updated the...
If you are more of a forger, you almost NEED the extra space unless you have multiple accounts. Plus the renders really help with vids. But I...
The idea here is nice, but I really don't see the point of it. If you have them on the ground already you can select them already and unlike...
This is pretty creative and simple enough where anyone could incorporate it into there maps. This idea has quite a bit of potential whether you...
Here we go again...another great map. This is looking amazing. It should provide a lot of multi level, great gameplay. If I can't test, then I...
Unggoy are the species; grunts are what the humans call them. This map looks promising. Hope I can play it on 2-10 or at least after it's...
1.Make it closer to the ground. 2.Have a shield door waiting at the bottom. 3. Make it spawn on the ground except blow it up with fusion coils in...
Search and Destroy
It is actually a pretty common way of ghost merging and I use it all of the time. I really don't see how it is faster, it takes about the same...