Eliminating the tedious parts of forging doesn't prevent people from making crappy maps. I'm actually very pleased about this, as the 'best'...
Maybe lol =p. So which of those posts were by your other accounts? All of them? ;)
So you actually posted it, did you? Well, it is better than plenty of stuff on here, so good job. But the merged block still looks as crooked as...
This looks like a great conquest map, and the themed bases are simply stunning. Very well done.
This is possibly the smoothest, most fluid map I have ever seen. I'm actually astonished that a map can be made this well, and as soon as my 360...
For a sky-attack map, this is actually very well forged. The theme is a nice twist, as well. I can't really judge until I play on it, but it looks...
Here, this might help: http://http://www.forgehub.com/forum/casual-maps/announcements.html The first part, regarding posted maps.
This is actually very well forged. The layout looks good, and the sightlines are decent for a sniping map. The only real issue I can find by...
Very nicely forged, and the concept seems fairly unique. It actually reminds me a bit of a scaled-up Battle Creek. Given the fairly constrained...
It seems like you spend a lot of time working on this map, and the layout looks pretty good. The weapon set is appropriate for a map like this,...
Even if this weren't a well-forged map, I would DL it just to watch people commit assisted suicide by climbing in a transport Hornet on a map with...
This is a truly unique map, both in terms of layout and aesthetics. I honestly can't find anything wrong with it, barring some gameplay flaw. But...
This is certainly the best remake of Tremors in Halo 3, and I love the mixture of Tremors and Cat & Mice. This is one of the maps which is truly...
I like it just because it was designed for the Halo 2 sword gametype. Really, though, just build the walls a bit higher, because there will almost...
First: The shield door is the noob trap. Second: A bit more original than some, this seems to be Cat&Mouse on steroids. With wings. Actually, it...
The overall design is very unique, centering the gameplay around smaller, raised areas rather than the typical short, squat structures. I...
The structures and weapon set look nice enough, but there is one glaring problem with this map: Not enough map. In other words, you have three...
All of them look decent enough, so I'm just going to concentrate on the most obvious issue, taken from the third map. It is probably too late to...
This is much, much better than the version you originally posted. Well done on the improvements! I also like how you actually divided it into...
It really seems like a lot of thought and effort went into this map; it doesn't give off that 'thrown together' vibe that you get from a lot of...