Soulcrushers GT is Blackprinze
this is a very cool map, i like maps designed for doubles/multiteam (as a sidebar I'm hoping that's the next Atlas theme) and this map pulls it...
Two things i would change about this map: 1. The y intersections... Make a way to get on top of them, I've done this in my maps and it changes...
thanks mate, ill be making a V2 in a week or so... this has some breaks and i wanna clean up the path to the rockets... if anyone has suggestions...
i agree with catr0graph if you either raise the bases or the mid line, it will make your map much more playable :)
yeah i agree with the no railings at sword plan railings make it easier to nade a person with the sword, the map is about controlling levels, a...
welcome to forgehub dude, you need screenshots or youre gonna get locked a good place to get them is haloscreenshots.net also, every fifth sandbox...
Weapon load out added to main post Also there are now railings on the OV and Invis areas. I'm also thinking of putting railings on the OUTSIDE...
im considering deleting some starting points as im under the assumption you only need one per team right?
i did hit the object limit, i wouldve put rails in some places, invis and OV especially
Reckoner Created By: Ironsiide Gametypes: King, Flag, Bomb, Slayer Welcome to Reckoner, based in the skybubble it is designed for team based...
i was thinking that just a button, (several are underused in forge) would be used to do this, the main thing that i would hope this to accomplish...
does anyone else think that a "snap to grid" button would be useful in forge? not a requirement but an option, i think that such a feature would...
pretty sweet map, good aesthetics, good layout, looks like itd be awesome for FFAs and KOTH, i wasnt a huge fan of the element names but as a...
your maps are pretty cool but you need more original names... even better elements if you isn't on using the periodic table, you picked like the...
thanks guys im barely half done building the map its taking awhile so hopefully better names come to me as the map comes full circle, and agreed...
map looks awesome!! should be featured but if you plan on trying to get it into MM, i know Shishka wont be impressed with the amount of "known"...
so my map is based in the sky of sandbox and it is basically one big structure similar to cubed (just in general shape, THATS IT) and i have two...