Shuttle Created by: Deathtrap91 & Muffles Take to the skies on our first ever Sky Bubble Sandbox map! Features include a track for vehicles,...
AH lame, thanks for pointing that out, I'm gonna reload them, thanks!
Thanks
Looks Boss, Great job.
That kind of gave me an idea for the edit, thanks.
Thanks. also i plan to come out with v2 and the spawns will be changed, thanks for the back up on that plan. :)
Good point, i see how camping can be a problem and the walls are kind of unnecessary, my intentions was to make it a bit more confined, knowing...
Thanks for reminding me, i forgot to edit the post. Down the hole, as you fall, you can grab the rockets, and at the end of the tunnel the...
I replied
Oh, i see what you mean, the respawns are based on base sides, in the tube y-intersections for teams and the natural spawns are on the middle...
I don't understand the question? How would that effect my spawns?
Could you go into further detail? I'm a bit confused on the matter.
We plan to interlock more for future reference, thanks for encouraging us to.
Thank you for your constructive criticism. I'll take that into consideration.
Thanks for the constructive criticism. Also the 6 shotgun's was a typo, there's 2. thank you for pointing that out. We also planned to add more...
Photon Created by: Deathtrap91 & MuffIes Download Link: Bungie.net : Halo 3 File Details Photon is our strictly CTF and slayer based map with...
Centralv2 Created by: Deathtrap91 & MuffIes Central is our second attempt at a Sandbox map. Despite the fact the map layout looks fairly basic,...
Thanks for the suggestions, i know what you mean, ill get on that.
Thread Moved http://www.forgehub.com/forum/competitive-maps/74033-central-v2.html
Down the hole is a rocket launcher and at the bottom of the hole is a teleporter that leads you back up to the map. And thanks for the...