because of the sightlines, there definitely will not be any snipers on the map. DMRs will be available, but not rampant. I don't want long range...
A while ago, I posted a design for a new map idea. I got some pretty good feedback and implemented it right away. With the design finished, I've...
Thanks a lot. I'm glad you like the map. Thanks for catching the link too. It's fixed now. I don't know how that happened.
Version 1.4 update There were a couple of other updates before this, but they weren't drastic enough to warrant a full description....
Sorry, but I don't see the point of having a surrounding wall. It would differentiate it from other floating maps, but it would also replace the...
I do as well. This was intended as a floating map. I really like that central platform, so I'll keep it. Making it bigger would be an easy...
So, I was sitting in a lecture hall, waiting for class to start, when I suddenly and inexplicably had an idea for part of a map. I got out my...
Thank you all for showing your interest. I made a quick isometric drawing of the design and put it in the OP. That should give you a better...
I imagine the top half of the map being about 4-5 units higher than the bottom.
Sorry for the confusion. 1 square forge unit is equal to a 1x1 block, hence the name. I'd like the map to serve primarily as an asymmetric...
This design started out a a quick sketch during a very long car ride. I then transferred it to graphpaper to refine it, and then into Illustrator...
hey man. I've got a new map in the tester's guild. Since you liked testing my last one so much, I figured you'd be interested.
I want to use rocks for cover pieces initially, but I used them all making the rock cave. It's the first one I've ever made, so I could probably...
that's not bad, but the cannons would make for too easy access to the top of the defending base. No good for games like one-flag. I'll consider...
8 players max. I'm already shuffling things around and adding more geometry to the middle. It's better now. I'm also trying to add better...
ah, I see what you mean now. Sorry about that. The problem with that is that I have a natural cave in the map. That would really look weird if the...
Floating? No, I don't see how that would work at all. If you get rid of the ground, there's really only one path between the two bases. As for the...
First, I'd like to give you some background on this. This started off as an idea in my head. I wanted to make a small-medium sized asymmetric map...
Version 3.1 update Replaced plasma rifles with repeaters. Placed missing frag grenades; 2 on top of each base. Rebuilt incline-constructed...
I figured the contest had something to do with it, as well as why we haven't had any remakes featured yet. Thanks.