This is the Attrition map pack, which I've been working on for about 3 weeks to a month. All the maps (except bonus map #2) work with all...
I don't see how solely using snap rotations makes a track boring. It's neatly forged, which is always good. As said before, the layout could be...
But then it's just oval racing, and in Halo it's near impossible to overtake in a run of the mill race. The Mines and mancannons add another...
Thanks for testing out my map and I appreciate your feedback. The rocks were made bumpy and unstable so that you take your time over them. You...
This is my map, Skintight. I've built it purposely for Warthogs because, well, warthogs always were more fun to drive. To start it off you are...
The spawn hive idea sounds like it would work better than what I already have. There are more than 6 spawns on the map, it's just you can't see...
Did you not read the top part of my post? I have put shield doors into the Outside diagonal walls so you can bounce round the corners. You'll...
Here is a pic of the map size. I have left a ghost in the middle to compare. [IMG] The map is 4 blocks wide on the Sandbox grid. The only...
The Large Hadron Collider is a Particle accelerator, which this game is loosely based on. The Infected are in Ghosts, and have to try to Splatter...
Looks like it could be a regular for my warmups - It reminds me of Halo 2's Desolation ( I forget the Halo 1 maps' Name). Have downloaded, will...
Thanks for the feedback, I see it as constructive criticism, so by all means state the bad points of it. I have edited the map with what has been...
Hey fellow Forgers, I have lurked around here for quite a while and have decided to give map-making a go. The map is identical. All weapons,...