Played a little FFA on this map with some friends. Brought back some great memories. Fix a couple of the upper level bumps that knock you off...
I played this map with a few friends for FFA and it flowed really well. It was perfect for 6 people to have enough room to jump and move around...
Very nice looking map. I've been a big fan of Prisoner for a while and have tried numerous remakes on Foundry but it never has felt quite the...
Updated the OP a little for cleanup and added a couple of action shots of the map: Action Shots: [IMG] [IMG] [IMG] [IMG] [IMG] If anybody has...
Thanks Squid. I'll try that. I was hoping someone could spot something right off the bat that my nub forge skills missed but I guess that may not...
I'm trying to fix a spawn issue I have here and need some recomendations/direction. For some unknown reason to me, the red team in every CTF game...
After some more playtesting last night with various gametypes I updated the map to Air Stream 0.2 from the feedback I received. The OP has been...
Thanks for the feedback. Yes GAF has quite a long approval process. To answer some of your concerns with the initial look through here were my...
Some friends and I quickly played through this map (the original unupdated version) and were quite happy with the look and feel of the map. Very...
Actually when I was laying out the original open tunnels, the middle exposed area was about a double block longer. But since my original intention...
Forgot to include it in the post, but it's designed sweet spot is 4v4 but should be able to handle 6v6 but have yet to try. I've only playtested...
Thanks guys. I went through several different iterations on each section of the map trying to get things to work and flow right with the style of...
I've been a long time lurker on ForgeHub now and finally decided to take the time and make my first post. It's a bit long as it's a crosspost from...