Always thought Foolish Legacy was an interesting map, can't wait to see what you make of it in Halo.
This looks fantastic, love the atmosphere you set up here. I'm confused on what is behind Blue base, open air or a cliff/wall? Still I'd love to...
Gamertag is Icarus Respawn, forgot to mention it earlier.
Glad to see this up; I'm in to test some maps. I should be able to bring something to test myself.
Damn this looks awesome, love all the industrial details you've done like pipes for the overshield lanes. Looking forward to walking through this...
Man I remember TCOJ getting together and testing maps, Nutduster and Fenix Hulk and a whole bunch of other guys. It really helped especially since...
Pictures it is then: [IMG] The PRS Mira... [IMG] ... and the Ovation CE44-4 Elite. Took these some time ago and they're the best I've got. Used...
It's a nice surprise to see how many musicians are on here, I had no idea you played guitar! (with a very similar taste in metal I might add)....
Awesome map, always thought the Vex architecture would be cool to incorporate into halo maps. My only real problem with this map is that the Black...
^Yes please I need to play Chain Gang
According to CommanderColson custom games seem to have been remedied, and I'm curious to see if this is true. Can we get a lobby to test some...
Given the challenge in making realistic landscapes without sacrificing playability in H2A, this actually looks like a fantastic outdoor map. I'll...
Definitely, I'll be a little busy until this weekend comes around but I'll add you and hopefully we can get some games going :)
I've been so patient waiting to see what else you'd make after Welkin; I'm loving the height variations and that doorway is really interesting....
Yep, tomorrow, it's a thing now.
I'd personally rather Thursday because Friday doesn't work for me. I got a new version of Echelon coming along and I'd love to test it with you...
For that, couldn't you just use another gametype label for KOTH?
What have you tried? Overloading the map via trip mines will disable the towers (among other things), and then you problem lies with the invisible...
When you're trying to make a gametype compatible with a map, you need to go into forge using the game type you want to support. After placing a...
I recommend those who played give feedback for the creators, just to put your thoughts into words for their benefit. Epic: This map was a lot of...