I thought it might be a little overpowered, hence why I wanted some playtesting. And you don't go into the base, you hit the pillar and land...
Here's my first real map for Reach (Made another one, but didn't spend much time on it). I designed this with CTF in mind, but I think, if I was...
Alright, I did try to have most of the spawns on the defense side behind rocks and off to the side. You would recommend making most all the...
Like I said, map noob. The reasoning behind there being lots of spawns is as follows: 1) During Slayer, more spawns = less chance of getting a...
Well, I posted it once but it deleted all my crap and said I wasn't logged in. Here it goes again; excuse me if I'm a little short in my words....
I must say, I like the original layout. But, I do think the skybubble stuff needs to go, as well as the kill balls and grav lift being there....
Great map. I would have to say 5v5 might be a bit much, but it looks fantastic. Original layout. Some interlocking annoyances, but they aren't...
I must say, good weapon balancing. I would have to say that it could benefit from a couple more BRs/Carbines, but if you spawn with them, then...
Granted, I haven't played it, but after walking through, I'm kinda disappointed. I really liked the overview of the map, but it seems like some...
That has nothing to do with it. Whoever found out about the banshee and got it first would dominate is what he's trying to say. I would have to...
I know what you mean by the sound. Haha. I had considered removing it, and if the annoying sound detractor seems pretty universal, then I might....
APEX V2 Description: The brutes who built this pyramid never reached the relic at the top. Perhaps it was for the best... Map Description: This...