Is that right? How unfortunate. Ah; I guess the DMR is much more consistent due to the no-spread aspect to it. Makes sense. Sounds good. I was...
Took you guys long enough. Anyway, I loved this map in Halo 3; it honestly must have been my favorite skybox map of any custom made ones. The...
Thanks, I've always favored detailed map posts; so it's nice when that kind of work is recognized. Yeah; I basically tried to combine the arena...
Yeah, I was kind of going for the "Arena-style" map with quick plays, and short, maneuverable pathways. Lol Thanks. So far at least... It's...
Thanks bro.
Always nice to see positive feedback. Glad you enjoy it. Uhm, I believe that the MLG gametypes don't include assault, and my map isn't exactly...
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Looks pretty cool, bro. I think a couple of handrails would give it a nice touch. Looks solid for a warm-up map; I like the angles as well....
Some very unique structures and I can definitely see the vehicle influence. Looks enticing, (lol) I'll check it out in more depth soon enough....
Err... maybe I used the wrong term... I meant, that there are a lot of pathways and angles. Sort of like a catwalk... Sorry 'bout that.
Very scaffolding-like from what I can see. I like it alot, and it definetely has it's own unique style to it. I'll check it out in more depth in a...
Congrats on 1st, friend. I love how detailed you made each hallway, and I am just in super-love with the little drop-off tunnel (lawl.) Anyway,...
Yeah that's sort of what I was going for, the whole tricky, multi-floored Guardian style, arena map. There are a couple more jumps that I couldn't...
Gameplay was Matchmaking quality, and NOTHING on the map was overpowering. Spawn killing wasn't an issue at all either, and because it's "Save...
Thanks, sorry it's taken me so long to reply to this (haven't been able to get on.) but anyway, I was thinking about adding lights, but they...
Nice changes Padres. I get why you added more stuff to the defender's side. It did seem a little barren... Originally, I thought that the...
Oh yeah, I saw that, so I guess I'll go give it a nudge. :P
Hey Padres. :]
This map has a stunning theme. First off, it's obviously brilliant using the lights as aesthetics, gives it that cave appearance. Second off,...
Yes, I was going for somewhat of a gaurdian/onslaught mix with the bases and structures, I wanted it to have a top middle structure like Onslaught...