Yeah. Technical design and overal simplification/cleanliness need a little work (as you know, FR issues), but yeah, you really put a lot of effort...
Hmmm... (Doesn't know what guys are really talking about yet affirmatively nods) Thanks!
Valence [IMG] You should make a video of Valence because it not another symmetrical BTB map, it is a 4-way symmetrical multi-team map! The...
Okay, so I've heard that since 343i took over Halo: Reach, rendering videos is not currently possible. Is this true? Even so, how do I get a video...
Dude. Your maps are better in person. You are incredible with aesthetics. The only problems being the FR, that decorations sometimes got in the...
Hey, would it be out of the question if you could download and check out my map VALENCE and tell me what you think? (I did download your map, by...
Hey, I just wanted you to know that I checked out all of your maps and I think they deserved a little more recognition. They all had a nice...
I expected you to get the joke :I
This map is a nightmare to take pictures of, and I can tell you didn't even download the map. This is why I need a video... -_-
[IMG] Valence is a sprawling, four-way symmetrical map that tends to have clockwise mobility and action. It's a gigantic, levitating structure...
From the video and everyone's comments, I expected this to be a godly sort of map, but when I played it for myself it was disappointing. I'm going...
I would, but I've already spent too much time into it. I'll try to make this one worth your while, sir. I'll try it out and let you know if it...
The spartans died by falling into a killzone, though the killzone is more of a "kill wall" to the humans falling through. So the bomb doesn't...
I'll try to make this brief. I'm trying to set up Assault as the Phase 3 objective for my new Invasion map. The only problem is, sometimes the...
Hey, I love these sort of domestic infection maps! I forgot the official term for them, but they're awesome, and remind me of the gameplay of when...
Can you set both Soft Kill areas and Hard kill areas as walls? Both?
I'm really trying to get creative with Invasion walls, while working on my thin thin budget, so is it possible to set removable Soft kill...
So this is what's going down. I've got an invasion map forged to it's skeletal frame. Now I just need to work on spawns, objectives, and weapons....
This is what I was considering. Now that I think about it, even if I DID have the budget/gametype to go six phases, it would take too long....
I'm not a noob forger. I've forged my fair share of maps, but like most other forgers, I am clueless to Invasion forge style. So for my map in...