Well i meant no harm in posting about poorly made other versions of high ground. I did say MOST were poor. As i remember, yours was pretty good....
Your insight isnt bad (see what i did there jk) seriously, any ideas? Well I was going for the wall like high ground with a tower like high...
This a loose remake of High Ground from Halo 3. I made this map for three reasons, 1. There arent many remakes or interpretations of high ground...
i was just kidding....but imo the post wouldve been fine without the wall of text.
the map looks pretty good, but i think you should stay away from the story telling stuff...cause it kind of sounded like the ambiguously gay duo...
on top of that i dont understand while people hold MLG as the standard for everything. that is awesome that some of your other maps are well...
this looks like something i would make just screwing around in forge without a plan. sure is colorful though....anyone disco?
hmm, well i am like 99% sure there are blue spawns, as i have played team slayer as blue. they are on the outside of the map like red, opposite...
thanks for the response. Well everytime ive played it no one has mentioned this....i think it just looks decieving in the pictures...download and...
is this actually set up to play a match on?
the map design was fine but i couldnt even play cause of all the screen lag..
This is Loadout. It is an industrial themed map designed for medium sized slayer and team slayer. It also plays oddball pretty well too. I worked...
i was sort of interested unitl i read "golf club". maybe the hammer would be better....imo. peace
I think you guys are thinking of the map elongation from halo 2
I see what you are trying to do here but to me it seems your main problems were spawns of teams and the rockets....so why didnt you jut put the...
reminds me a little of asylum. not a bad thing
Also, next post let people decide whether or not the map has nice aesthetics and good gameplay instead of pushing out as if that is true and maybe...
the ultilization of a part of forge world not used much makes this map stand apart. transitions seemed seamless and gameplay was solid...well done
cool that you are going to make a new map from a new idea...looking forward to it. thats all i was doing was trying to say....that you could do...
This looks well forged...but frankly, im a little tired of all the halo 2 remakes...its just my opinion i know but i think that most of the...