Gamertag: EnderFett11 Times you can get on: Late evening Mon, Wednes, Fri; evening Tues, Thurs; Sat, Sun Mic yes/no?: Yes Something...
Hmm. Maybe delete the gauss, put rockets (4) on the hill, put fuel rod (10 rounds) in the pyramid over the water, and give defending base a...
Well, right now theres a sniper and shotty in each base, rockets (6 rounds) in the pyramid over the water, Splaser on the hill in the middle, and...
Hey, I'm working on completing an asymmetrical (big?) team based objective map, and I was wondering if anyone has experience with weapon...
I like the antenna usage. I also found a way to use montana, although I used the entire space. Almost done with my asymmetrical map, just need...
I won't be available til the weekend, maybe Friday, definitely Saturday like I said originally.
EnderFett11 Cliffside One Flag CTF Saturday
UPDATE: Assault and Stockpile gametypes done, NEED HELP WITH WEAPON SPAWNS. I've seen others give input on weapon spawns, and I'd really...
Hey, I saw your application on the Forge Mate thread and I was wondering if you were interested in forging. Right now I'm working on completing...
Gamertag: EnderFett11 Times you can get on: Sun-Thurs 10-11:30 PM Fri 9 PM - 3 AM Sat. 8 PM - 3 AM (EST) Mic yes/no?: Yes Something describing...
FINALLY! Somebody gave me some feedback :D But yea, that is something I've noticed. I've tried playing with the spawn timers and minimum...
lol, just a little basement. It has since been deleted. When my internet works (............) I will post the current version. The basement is...
So, I've been working on refining the gametype and map with my friends. I was hoping for feedback from people, and although its great many people...
I went into to forge mode to try and see about some possible fixes for this map. First, the jump from center to gold lift is too long, it...
King of the Warthog v2 So I've always enjoyed warthog derbies, but its been difficult to give them a point (i.e. keep people interested/focused)....
Did you just use the standard Race gametype? If not, please post the gametype in your fileshare.
This is a map that requires lots of jumping and makes use of the objects that are "level objects" and can't be moved once placed. Basically, it is...