good guide, very useful. you did really good describing the key map information to make a map playable.
thats not cool man, i sent u an invite and all u did was say "no".
I still need it invite me when u plan on doing it please. sent u a friend request ^_^
good map, a very generic race track, not very exciting, but, good, i guess.
yah, doesnt look like a swamp... anywho, i love this thread, thanks.
when it says recommended players they want you to put how many players you recommend playing with, not if they suck or not.
if only people posted in this thread the guide would grow...
Yah, I said to incorporate cover by using map geometry, thanks for the tips though!
thanks for the comments, im gonna do a full update when i come back from school.
Nice effect man, what was used to make this?
Angle of the first shot could be better, show less of the spartan, focus on one part more.
Nice landscape shot! Looks beautiful. Where was this?
http://www.forgehub.com/forum/halo-discussion/63786-dead-silence-essentials-making-good-swat-map.html I made a thread about it, post in it please...
Why Hello Thar :: Intro Something me and my friends wanted for a long time now, maybe some forged SWAT maps, to take a break from the dull,...
The only thing this could help with is maybe geomerging movable objects, only if the floor was exactly like that of Foundry's
Add Terminal, that was my favorite map.
More info, I'm trying to do the Annual, so yah, Iron, Legendary, full party, etc.
The things you added in this post are very novice and hard to understand. For example: I'm not sure you know exactly what you're talking about....
After you kill some of the flood on the last level Halo, do they respawn? Like is it smart to kill them all?
I live in Hawaii too, where are you from?