thats usually what i do
im pretty close to colonel
sry bout the triple post (wasnt paying attention and forgot i could edit) im new to the whole forum thing. i saw the other guide and thought it a...
hmm wonder if this would work with stick ball im tired of ppl crosing the barrier....
i can make some pretty interesting stuff doing this
this guide is kinda confusing but i already knew how to do this so i dont really care
i saw a topic like this on bungie.net and was rather surprised at the embarisingly large (like 22 pages worth) number of people that had no idea...
i would like to point out that just because great cities and empires are built in a day (ITS TRUE!) doesnt mean great forge maps are
lol since joining this site ive found that many things i thought were obvious really baffle many people
I never said you shouldnt reply.............
if u need a guide to interlocking i made one in this section its somwhere on the first page
personally i think d-day maps and themes are overrated and overused
no offence meant but these ideas r really well... random... yay 10 post lol
i would like to point out that even if you could go to forge mode out there the object when spawned would probably disapear just like it does on...
you cant really compare counter strike to halo the script on that was very simple and halo 3's script is not. if you ad the script block you still...
i just finished SLAVE I and plan on making and X-wing ill be publishing Slave I pretty soon
i do alot of programing and scripting and unless you do to you know most of these changes would be dearly impossible making a single script...
making a player invulnerable makes them invincable to everything eccept the guardians and assassinations. if you put player damage to 0 the...
Re: Aesthetic Mini-map - TX2A Heavy Assault Mech i like it its pretty cool though i think you should have filled in the gab between the signs on...
i guess most people would consider the lack of replies to mean that nobody likes it or cares but i see it as 'cool my guide is good enough that...