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wow captain, nice map. Great interlocking and the power-up spawns are really cool. Great job!
wow....amazing. The interlocking is stellar, and the layout looks great. If projects X and U are anything to go by, this is going to be phenominal. DL
hahaha! that is awesome! I really like the whole beast concept for each base, and the interlocking is done really well. Congrats on a great job!
Great use of geomerging and interlocking, and on your first map! I like the fact that the map is asemetrical, great job! 4.5/5
i would recommend placing this map in "asthetics", unless you can justify it be placed otherwise.
really cool, i love the crawlspace and airducts!
cool, nice interlocking...the mansion basement is creepy
cool, i haven't seen many wide open infection maps
personally, i don't really like the use of teleporters, but you've done a really good job with the interlocking
looks good, but the window panels in the corner look a little out of place
great work...simple, well made, brilliant
nice work, i would like to see a more overview type pic, but otherwise you've done a great job
nice interlocking, but the "hang'em high style dumpsters look a little boring...maybe place some random interlocked cover instead??? otherwise...
please host your pics, i'ld like to see the map
awesome interlocking, good job geomerging with the cliff
hurray! an asimetrical map! looks really clean, lots of interlocking, and i like the way you included a switch
sounds pretty cool, but make sure to host your pics before trying to embed them
nice job, good interlocking, and it looks very clean. will DL and test
wow, B-base looks awesome! The map is kind of open, but i suppose it doesn't really matter since it was designed for single sided objective games...