There have been many lockout remakes and none of them bring back the magic of lockout because of many reasons. I don't think it should be your...
OooChee if you say it is old, give us a link to where is was posted before because I've never seen this before and you have no proof...
first post on the front page is a remake of the map Crash, I haven't played it yet but it looks good. Try to search a bit next time.
Class based Halo? WUT!?!
This is the reason "prototyping" a map before finalizing it is useful.
If your map's main building with the bomb planting area looks like the Pentagon, then keep that in the name but take out "bomb the" for political...
Sounds relatively fun, although the concept is a simple one if you make a great map to go with it I can guarantee that it will be a success.
Looks like this technique can allow us to get some really beautiful screenshots. Thanks for the tutorial.
You got my download, looks like a really good map.
This Map post does not meet the standards. Please read this topic on how to properly post maps. I am sure your map is good so please follow the...
Re: Whack A Mole- First Map Really cool concept, but looks like the gametype will be very hard to make. Good luck!
Re: HOW TO: Hi-Def pics (noob-proof intructions) I'll be using this technique from now on. Fbu
Re: List Of Almost All Money Glitch Maps Good job, I haven't tried the maps but I can't wait.
Multiple floors, balanced weapon placement, balanced cover and open spaces and aesthetics.
This is the best dodgebal map that I have played on foundry. PS:Cosmic Rick you have been dishing out tremendous amounts of quality maps I think...
Similar concept to fishbowl but I'll try KOTH on this map. You've got my download.
Looks interesting but I believe that less is more. I.E. too many screenshots.
I'm going to guess that your map has too many objects.
My guess would be Foundry.
Thanks for pointing that out to me I guess I wasn't thinking. :squirrel_sad: