[IMG] With the excitement of staring at our clocks waiting for Forge's holy resurrection, we have released another installment of the series,...
[IMG] Now that Thanksgiving is around we have decided to release something completely unrelated to Thanksgiving with a new installment of the...
[IMG] With the excitement of more forge maps coming to matchmaking soon and forge's release in December, we have released the second installment...
[IMG] To tide the Halo level design community over until forge's release in December, we are kicking off our first installment of a new video...
MartianMallCop submitted a new map: Eridium - Shrooms + forge = this Eridium is a free roam infection map I have created which plays for...
MartianMallCop submitted a new map: Sinkhole - A sinking city perfect for an Infected Outbreak Sinkhole is my mutated freak of a highly vertical...
[MEDIA]
MartianMallCop submitted a new map: Blockus - 1 Flag Squad CTF for Meet Your Maker Competition The map was originally designed to be a sort of...
MartianMallCop submitted a new map: Spillway - Plenty of Fish in the Sea!!!! Spillway is an free roam infection map designed for the Outlast...
MartianMallCop submitted a new map: Barren - Plays with 1v1 and 2v2 Slayer gametypes. Grab a few friends and play in this barren wasteland Here...
[MEDIA] n0mnom321 made this destructible door that you can set the damage of so I wanted to show it off. All you do follow my destructible...
I felt that overall the majority of people do not understand scripting, so I have compiled the basic mechanics of scripting in a guide for a...
MartianMallCop submitted a new map: Sweaty Turret - Get Ready To Get Sweaty Sweaty Turret is a minigame where the a human has to fight off waves...
One of the issues I always had with the ammo boxes in this game is that they only worked with the sniper and rocket launcher. With some scripting...
In this video I show how to create randomized map events. This works mostly for infection and I wouldn't recommend it for much else. This allow...
One of the issues with infection has always been that the humans were not rewarded for staying alive, but rather just getting kills. This has now...