Hey does anyone know how to make a stable and good elevator? Also do you think its a better idea instead of using trait zones when making a map?...
Just a preview of a new map I have made to see what peoples first thoughts are :) Comment any negative or positive suggestions! Partly based on...
Atlantis Grifball is a well balanced Grifball map. Being walking on water is a new feature to the game. It doesnt effect the gravity hammer's...