Shirley Description: Asymmetric design with influence from Quake, Shirley is an exercise in minimalist design. However, that wasn't the case...
Waylyn Description: This is my introduction to Halo 4 forge. A room-based asymmetrical map making use of the natural geometry in Ravine;...
Aperture "No exit, no hope. 2-4 players" Backstory What do you get when you have three different ideas and mash them up into one diverse...
So I have 2 new maps already lined-up for release. There are a lot others but these are the closest ones to be finished. Profane, as of now, is on...
Mercury "An isolated incident" 2-4 players Weapons: 1x Sniper Rifle (120 sec) 1x Grenade Launcher (120 sec) 3x DMRs 2x Needle Rifles 4x...
Sea-Sick Swordbase Weapons: 3x Dmrs 2x Needle Rifles 1x Sniper 1x Grenade Launcher 4x Plasma Grenades Description: "Not really." This map...
[insert cool name here] I have already finished a good deal of this map and all I need are 4v4 testing and it's done. I wanted to create a...
Recently, I was looking around the map of one my friends Marcass. It was a co-forge between him and Availablemoth, I'm sure you've heard of it....
Like I don't have enough maps in progress at the moment, here's a map that has exactly 37:47 minutes put into it; even if 5 of those minutes were...
I've made a gametype without recharging health or shields and haven't found a substitute for health packs. Health packs recover health but not...
Conduit Players: 2-8 Description: A favorite of mines from Halo 3. This map featured a wall shaped like a "?", a curved hallway with great flank...
If you haven't seen my map Mercury, then go ahead. It seems to play slayer, Koth, and other competitive gametypes very well but I don't want to...
Mercury I come to you with another map (if you already have forgotten Sea-Sick Sword base). An earlier version of this map will be submitted for...
Sea-Sick Sword base (Not really) Where do I begin? One nice evening, I was playing my game of choice: Halo Reach. On Reach, I played Sword base...
Contrast Description Like all other posts, I'm going to start by saying this is a symmetrical map. Now for a bit of back story: improv, improv,...
Surge Weapons 6x DMRs 4x Needle rifles 2x Concussion rifles 2x Needlers 2x Snipers 2x Shotguns 1x Rocket launcher 4x Plasma grenades...
Recently, I've had problems relating to spawns functioning in FFA slayer gametypes and team slayer gametypes. It seems that maps are capable of...
Skyline Description An asymmetrical map I made in Halo 3. I changed very little since it played well anyway. Any changes where only made because...
Mlg Crossfire Description A symmetrical map as simple as any other. My goal was to remake an Mlg experience similar to Amplified or Onslaught...
Terminus Description "Viva La Revolucion" An asymmetrical map with a somewhat symmetrical feel to it. The idea was that the theme would be an...