I've noticed that the majority of forged maps are typically small to mid-sized maps, because it seems the only way to play with more than 8...
Proximity Proximity was a map in Sandbox that I made a while back (it looks like this) and I plan on recreating it in Forge World. I've decided...
I have heard multiple statements; first, that Invasion is confirmed as a playable and forgable gametype on Forge World and second, that it is only...
Skyrena I had a hard time deciding whether to post this as a competitive map, or as a casual map, as it can be both. The concept for this map...
Proximity So close and yet so far away... The main concept for this map is to have two bases that are right next to each other and to taunt...
I understand that right off the bat, I'll be a beginner in Forge 2.0. Not with the theory of the gameplay, or conceptualizing something into a...
The Valley of Corrupted Gravity Jayson Traxus spent billions on Doctor Thayne`s anti-gravity nuke, thus distorting reality. The concept for...
First off, let me start by saying the teleporter in and of itself is great. I love the vehicle teleportation mechanic, and the way you can...
When Forge 2.0 and Forge World Hits, I'm planning on tearing it apart. I have made many maps and have plenty of experience standardizing them to...
This is possibly the best map I have ever created (in cooperation with True Harken). It has been tested and is fairly balanced in power and we...
I would like to introduce myself as well as my accomplice and co-forger True Harken. My gamertag is frog on stilts and have been playing halo...