[IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]...
[IMG] Vygorouz gets full credit for the general idea for the gametype as well as the very first, rough version of the map. I came in and made...
[IMG] Welcome, one and all, to Static! "Static is a map that was started a while ago by me (Ace). I had forged the gold "X" in the middle of...
[IMG] From the dark depths of Vyctoriouz and Sir Toppum Hat's bag of goodies, comes Sentinel: a remake from Unreal Tournament 3. It features an...
Zerikal 1.5 [IMG] It started as just a few blocks laid out on the grid with no real intention of finishing, but after expanding the original...
= Ascendency v1.41 = Description This is an asymmetrical map made in the crypt. It features an array of massive vine-like structures, but still...
I posted this in forge discussion about an hour ago. I tried to make an example, but looking back at it right now, it didn't really illustrate my...
first off: i wasn't sure where to post this. if a mod wants to move it, go ahead would creating a series of pictures be allowed when posting a...
ive tried all sorts of combinations of walls/fence walls/bridges, and i still cant get it right... can someone explain specifically how to do it?
:: Overlook :: [IMG] Random Facts: 40 items are geomerged =o Theres a trick involving the sniper spawn and a well placed frag I'm...
i'm looking for: spawn changes/suggestions weapon placement changes/suggestions geometry changes/suggestions (such as cover, lines of sight,...
:: SHOCKWAVE :: by InSaNiTy 1993 [IMG] Supported Gametypes CTF Slayer Oddball KOTH Assault Weapon List 4x Assault rifle 12x Battle rifle...