Looks awesome! Water....water everywhere! Thanks for the screenshots cluckinho. :)
[ATTACH] Our first real look at forge in H2A, courtesy of IGN Did you know that Bungie originally wanted to include Forge in Halo 2? Fast-forward...
Master Chief Collection talk with Max Hoberman and Dennis Reese (Begins at the 14 minute mark) [MEDIA] Also, according to Ryan McCaffrey of IGN,...
If you've been watching H2A closely, you've no doubt already seen the remastered version of Ascension called Zenith. However, if you're like me...
Part 7 - The Total Package When the phrase 'The Total Package' is mentioned, the first thing that comes to mind is obviously...Lex Luger. This...
Part 6 - Aesthetics We all know a beautiful map when we see one. Building a beautiful map can prove quite challenging. A couple of the main...
Part 5 - Weapons The subject of weapons is a broad one indeed. This article is going to focus primarily on power weapons and powerups, covering...
Part 4 - Flow "This map has really good flow." "The map just doesn't flow very well." These types of comments are frequently heard when discussing...
Part 3 - Cover Cover is an essential element of a good map. Properly implemented cover should allow players to spawn safely and move fluidly,...
Part 2 - Spawning At first glance, placing spawns seems like a simple endeavor. Just place spawn points around the map, right? If only it were...
Part 1 - Preplanning Let's start at the very beginning of the life of almost every great forge map - preplanning. Preplanning is an incredibly...
[IMG] The Forge Fundamentals articles will systematically review the fundamentals of constructing good maps, beginning at the idea stage, ending...
Ryan McCaffrey on Twitter
The Master Chief Collection Launch Invitational presented by ESL 8 Players have been invited to bring the Team of their choice to compete for the...
[IMG] HaloFest 2014 has been announced via Xbox Wire. HaloFest 2014 will run from November 8-11. Here's some of what you can expect from the...
Lockdown Map Tour [MEDIA] Lockdown Team Slayer Gameplay [MEDIA]
Hardy LeBel is one smart dude. Thanks god he didn't let anyone talk him out things like plasma stun and the camo mechanics. Those details are...
The full stream from earlier today. [MEDIA]
Who is Hardy LeBel? He was one of the main designers of Halo CE multiplayer. He recently started blogging about his design process. His blogs...
Fear not. It lives on... Gyazo - ff2dcbdb806376084a3f0e61f7ac4fcc.png