Funny you should say that. I just played a game on Utopie recently where it seemed like the other team had abandoned their base and just set up...
@ pyro - I agree that people sometimes are too lazy now that kill zones are available. But on the other hand, jetpack has made everyone's lives...
Halo has always had light-as-a-feather warthogs that flip over if they hit a slightly uneven patch of ground. In Halo 3 you could push them off a...
Or if you're playing with randoms against a coordinated team who make a point of controlling the contestable weapons and areas of the map. Or if...
Silly semantics. You can flip, fire, flip flip, fire, and be quite effective doing it. A very good banshee pilot will employ this method and...
I've seen people flipping pretty much constantly (or at least constantly while in view of enemy players) on a number of occasions. I see it the...
I'm amazed to see people appeal to "gametype settings" so much. I realize this is a forge community and therefore more custom game-oriented than...
There's a neutral one on Boneyard that tends not to get used much because, as you imply, the map's too small for it (and the neutral location...
I stopped ****ing with the non-Forge World maps as soon as I realized there were no good places to forge and no structure pieces to forge with....
Thank you sir. I did enjoy 3 person FFA in my tests, and 2v2 slayer... those were probably the most fun games for me. The floor plan is...
Some maps I've planned pretty carefully, some I've had a general design for but with lots of details missing, and some I pretty much built on the...
I'm not a huge fan of circular arena maps either, though I did like Midship. As for my favorite Halo 2 maps, I would say Lockout (of course),...
I'm surprised so many people love Headlong. I always found that map extremely boring and irritating.
They're only including CE maps, to my knowledge, so none of the ones you mentioned would be eligible. Maybe Avalanche as it's a...
Back atcha, slick. Nothing to do with z-fighting. Just having lots of objects in view simultaneously can cause framerate drop, so when somebody...
I can't seem to find the answer to this question. If you tag an object as SKEE BALL OBJ in Haloball, it despawns at some point, correct? How...
No more sword cancel. Armor lock energy depleted by damage received while in lock. No more sticky rejection by going into AL. Bloom tweaks....
Wow, mega necro-bump. I'm glad people are still finding this though. If I was going to make it now it would probably be a simpler game -...
Well it's certainly possible, but I don't think it's common. I've built multiple maps that had a couple hundred or less in available budget and...
Not sure if serious... Yes, there's a total number of objects limit. Hitting it with almost 1000.00 left is kind of crazy though - you'd have to...