Well, how do I fix the jetpacking problem?
Man must have been a rough year for you.
Thanks Soul Slasher, you can send the link to me using pm, I will be sure to mention you in the credits Thanks crazyman for your compliment.
Sweet looks like you can use those to make a pic.
Ok, sorry for not mentioning you guys in the credits, I have a bad memory. I will add you to the credits. Edited by merge: It would be great if...
actually, this map encourages players to jump and get to a higher ground to get an advantage, but its not guaranteed.
Thanks, and sorry for not mentioning your name up there, I will make a note of that.
They are not gonna release any info about the map yet, since the map is still at the Alpha testing phase.
Thanks longshot, I really appreciate you helping me with the pics.
sure, that would be great
Dude, you should check out my new map Mineral, trust me, you will NOT regret it.
Mineral [IMG] Map Mineral is a 2v2 symmetrical map that is also compatible with 1v1 slayer. This map ecourages players to use tactical...
I played this once, and I absolutely loved it, at first I thought 'oh my god "sigh", it's another invasion map', but once I played this, I started...
Thats what I use do, although it doesn't work for me. I draw a sketch and then I go to forge and found out the design sucks, and I had to ditch...
Maybe look at other forgers maps in forge, and you will be sure to get struck by inspiration.
Well judging from the first picture, I know that there will be campers camping there, as a suggestion, maybe add a fusion coil, maybe a plasma...
Moar weapons and vehicles !!!
Me too, I remember testing this as well, the ghost and the sniper was perfectly balanced, but as a suggestion, I suggest removing one of the...
Yeah I changed the rockets and the grenade launchers to drop spawn like you advised Frozenlynx, I added ramps leading to the evade too. Hey...
Hey, do I get credit for suggesting to replace the hand with a banshee ans some cov crates?