No, you're fine. Loyals need to keep a running average, but regular members don't have to worry about that.
Lol, now go watch Full... Life... Consequences!
True, but I suppose some height variation could be managed, it would just eat up a LOT of killzones.
That reminds me, the Roundtown preview died. Maybe I'll wait a bit with this one.
Do you think i should do a preview for S?
This is correct. If you place a soft killzone at the proper height, vehicles can drive over it without being affected, but you will be affected...
The Forerunner structure certainly looks good. Actually, everything in the screenshots looks great, but how well does it play? You haven't said...
:o What are these issues yiou speak of???
Steve, get in here and defend yourself!
I lagged out of that game and decided to just get off cuz my friend is coming over soon.
Respawn zones set for a team do not lessen influence for the other team, so I would suggest using an anti zone as well. Basically overlap a red...
Respawn zones have fairly strong influence on respawn points. Likewise, if any enemy is within a respawn zone, chances that you will spawn in...
Riiiiiiigghhhttttt.... We decided to redo the entire map so it's actually gonna be a few months. Why Erupt waited until we were ready to release...
I suppose you could always build some cool rock columns and man-made supports. Maybe you could make it look like the area is being mined out?...
I could have sworn you already released this. Still, I do have fond memories of testing this map. I can definitely vouch for it's gameplay and...
It was on standard settings...
Half life: Full Life Consequences‏ - YouTube
Shoe actually told me it was too easy to capture the flag though. What was your opinion on that?
Really? o.O Any thoughts on the game you played today? I was too busy lagging out (like 4 times in one game) to get a good feel for how it went.
This map was certainly fun to work on. I haven't worked on an infection map before, so this was a new experience and I think it turned out very...