Haha nitrous sneaky bastard using forgehub to distribute your unique invite code. I signed up though, they werent kidding about it taking 2...
It's not more likely, it's never. You will never spawn outside of a strong respawn zone assigned to your team. Neutral team counts for all...
I do have that version :)
Go build it and come back to us. I'm sure everyone will be far more impressed then.
You're almost right. You're right that anti-respawn zones block spawns for the team they're assigned to (or everyone if assigned neutral). Only...
Alas, the internet is not a meritocracy. It's all about how much attention you can draw to yourself and your work. Having a colored name draws...
I don't want to rag on a well designed map, but yours is among the worst offenders in framerate lag of anything I've played. It's an unavoidable...
Just set the starting points team specific in whatever base they're supposed to be in, and then let that team's assigned respawn area cover all...
You're not going to be very motivated to do quality work on an idea you had to beg people for. You don't HAVE TO forge all the time, just wait...
I think it's funny that their solution to Elites was to hide the loadouts. I posted in a couple places that I'm pretty sure KC reads on MLGpro...
No, there is no fix. You just have to work with it so when it does rotate you don't get a crack.
Mankind is forerunner? [img]
Yes, the Sandbox wall problem is in Reach. It's just not as bad as before. Solution: Just learn to work with it.
Genome is somehow still getting piles of DLs for V1 (left it on my fileshare, and I suspect people are downloading it from their recommended files...
Thanks for the shout out for Genome. I thought it flew by without notice on this site based on the limited responses here, so it's great to see...
If you want a respawn area to simply group an area so that spawn influences like teammates, enemies, and recent deaths, use a weak respawn zone...
You've now made me feel ashamed for having in any way agreed with this thread. The only legit complaints are the framerate lag issues and "why...
I was having trouble coming up with a top mid of my map and I thought of this thread. I didn't include a kill ball because the thread title told...
Stand at sniper spawn on Asylum. Scope with the sniper down towards the other sniper, observe as your frames per second get cut in half. Picture...
The problem isn't that Forge World should have had a bigger budget or should have looked better (though those would be nice). The problem is that...