The idea is amazing, but it looks like you tried too hard, and so it didn't come out as nicely as it could.
I'm a being of compulsion. Copy and paste this into your post. [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
Well, it looks nice, but the main problem I have with it is that it's a zombies fort. Generally, zombie forts have been done to...
Very intricate looking, but the use of those Fence Walls really caught my attention. I thought because of the name that it would be similar to...
Not sure how it'll play, but from the pics... HOLYSHITGIMMETHISNOWIWANNAPLAYTHISHAVEMYBABIES
I think I remember you..? I've seen some of your old posts, but I didn't talk to you at all.
The Covenant::Rome comes into mind. I can't see how, w/o the strong leadership of a figure that would stop disputes, the Covenant would tear...
Very well made. I can only find out how it plays by actually dling it.
appmx. 1000000 posts.
You mean featured? Try doing this open aired, like Terminal from Halo 2. Fun.
^The humor was lost immediately. I really do think this would be neat for a slayer type map though.
*takes with a healthy grain of salt Don't hotlink images from B.Net.
...What?
What's with the odd, somewhat sycophantic obsession with him?
Huh, where is that? I was never much one for glitching out of maps, lol But nice looking.
A little sloppy, but I'm really liking Gulf. Especially those rounded walls. Keep up the good work.
Zombies=Casual. Not Comp. Reported. Reason: Moveto Casual section.
I'm sorry to be as blunt as Bnasty, but Coliseum maps have been done to death so many times that you're practically raping it. I don't think you...
Hm, so the Wirespool either kills you or pushes you into the death teleporters? A dumpster, then, maybe?
If you made the Warthog get immediately destroyed upon crossing, or flying off, or something, that would work wonders.