Thanks again for all the compliments. I appreciate you explaining conquest to me. But about the bubble shield; thank you for finding that...
I love the caged off areas, the ones made solely for aesthetic value. It really adds some character to the map. What impressed me the most...
Thanks for all the positive feedback guys. I searched around the website, even used Google, but I can’t find a description of conquest. Would...
In this map you play against a couple UFOs. There's one [IMG] Two [IMG] Three [IMG] Four of these guys [IMG] Each one relentlessly...
I like how you solved the inherent distance issue that exists in foundry. Any flag or assault game designed in foundry really can't use vehicles...
You could go the other way with it, put movable objects in front of the television. Put a stack of crates in front of the screen, then have a...
My jaw dropped when I saw all the different little mechanics and aesthetics features, my jaw then dropped a second time when I figured out how you...
It was worth making this map if for no other reason then to get that second picture.
I don't know why I posted this in casual maps, you guys are right, it should be in aesthetic. I think when I was finishing the map up, right...
The front of the bomber is open, there's also a laser there, easy way to take potshots as they approach the flag. The back of the plane is also...
I’m sure that X-Wings, and Tie Fighters, and all that Star Wars stuff has been done to death. My excuse is that I made this map before I found...
Thanks for the compliments. Yeah, it’s just the plane. But I still used my entire budget on this map. And the defenders only spawn in...
Again, thanks for the compliments. Thanks for the feedback, I’ll see if I can find a box somewhere on the map that I can move to block that...
I realize that Avalanche has made floating, ship shaped structures kind of a tired concept. My excuse for this map is that I made it long before...
Thanks for all the compliments so far. When I first made this the only forge maps that I had seen were random maps I would download after big...
It can be frustrating how foundry seems to force angular, industrial looking shapes onto any map made there. I wanted to get as far away from...