Maybe you should try this out then I see if it improves your noscoping ;)
Re: DC SpykeBahl F - Inverse Shield Doorâ„¢ I would put like suidcides are worth -7 or something...The amount of one stick. It seems fair and if...
I walked around the map and broke all of them like 2 times each and they all respawned correctly. I don't see anything wrong with those lol. As...
Re: DC SpykeBahl F - Inverse Shield Doorâ„¢ If I got one stick worth 7 points, I would just have my team kill themselves until we ran out of...
Looks nice, love the detailed pictures, makes your post look wonderful. As for the map, it looks like one of the best I have seen on Rat's Nest...
Nice!! This looks fantastic, I cannot wait to play a game on this. I will try to get back to you soon with what I think of it.
I just got done looking at this map. It has some bumpy parts where you stub your feet. Actually a little too many. The map looks nice however....
The pants makes it look cooler I think, search more people and they all have them. Not too well actually... Doubt that will happen anytime. It...
Ok, just these last 4 then I promise I will send you it. Then I can delete like 20 spaces on my xbox. I actually will give it to you tomorrow even...
Re: Dragon Trials (MAZE / PUZZLE) [img]
Looks pretty nice, I have it queued, cannot wait to play on it!
Thank you! Try to get back and tell me how it played!
One of the top 10 greatest user created maps as of right now in my book! It is brilliant!
This is so cool, me and my friend are trying to do it now.
Yes, I did. I think I sent you a message back via xbox.
I have a stick. Rumble Pit, on The Pit. I am in Shotgun room. I come out by rocket side side, still near shotgun room, see a guy jump off sniper...
Anywhere from $20-300 basically. Look on Ebay.
Omg, this is like the sweetest thing I have ever seen!
I disagree, this looks exactly like hang'em high, foundry style. It seems like you cannot make a better remake for Hangem than this. Good work!
Yes, fix this map up and it could look and play much better. I see some walls tilted a bit and like said before, no interlocking, merging or...