We'll look forward to seeing it. It's hard to make large games work smoothly in foundry maps, so good luck.
Wow. This looks just like that part of HL2. Nice recreation. I'll DL and give you a quick review if I have a chance to get a game together.
This looks moderately fun. I'll check it out sometime to see if I like the weapon placement and all that.
With gradient getting 'pimped' on the Bungie front page, I'm thinking that this map is next. Why hasn't this been featured yet?
Well, the map looks nice. The gameplay might be different enough to make this interesting. I'll queue it if I have room. (I really want to put...
Yup, looks like another foundry map. I need more description, though. From the pictures, it looks pretty average. Tell me what makes this map...
From an aesthetic standpoint, this map looks really good. Unfortunately, I can't bring myself to download infection maps anymore.
Wow, way to be featured on the Bungie.net front page. I knew I had good taste!
Thanks, guys, for checking out the Skeeball map if you did. As far as the scoring goes, I can't really think of a better way to do it (and I...
Lol, was that sarcasm?
Basement Jaxx Tracklist Response: Where's Your Head at, making a map like this? Oh My Gosh, it looks interesting. Well you've got Good Luck,...
Umm... unless you put high gravity on, you can still grenade jump out of this map, run along the walls and start assassinating like crazy. So, the...
I just tested this out a little bit. Great job with the staircase! I think that even bad jumpers will have no problem getting down the staircase....
Looks interesting, and well made. I'll check it out sometime.
If you have any budget left (you probably do) and any extra teleporters (use senders and two-ways if necessary), you might consider just...
Version 2.0 is coming soon. Plasmas have been moved, grenades will be toned down, and shield doors will, in all likelihood, be gone. They really...
Yeah, those are the sacrifices of trying to make a cool map. I gave everyone enhanced radar in the gametype so that they would always know where...
Thanks, Pred. It means a lot. I'm still wondering if anybody who's played this has any placement tweaks they want to suggest, though.
It's 3 vertical points with score on arrival, yes. And it's random movement, so that's why I can't tell you how it scores exactly. (That was the...
Didn't mean to bring up a touchy subject, lol. My apologies.