I voted for "I rock, all of the above". Nobody else is going to stroke my ego, I have to do it myself. Woo I rock.
To be honest I doubt it would catch on. It's worth trying out, but really I'd say people wouldn't much like to be slowed down. If you made the...
Re: Lion's Den - Unique and Intense CQB / Duel Map Ah, much better. The map looks nice. good job. :squirrel_wink:
Thanks a lot guys. I really appreciate you all taking the time to comment and check it out. Much love. Hah man, thanks. I may have to add that to...
Well I know how accurate and well thought out your comments and reviews are so I anticipate some amazing stuff, Lolz. Unfortunately for both of...
The teleporters in the death pits lead to death. Lol. Thanks for commenting guys <3
[IMG] So I was thinking of things which haven't been explored much on foundry. I've seen maps with death pits, but only very small death pits....
Wow man, both here and at b.net my threads seem to kept getting bumped into life when I expected them to just fade away. Awesome stuff. Thanks...
I followed a link from either the Normandy or Cell block map I think, when it was the non-forum version.
Weather, I think it'd just be annoying and distracting. But night time map? hell yes its about time halo got one. How about forgable flares like...
I had a map with around 540. Took it off fileshare now though.
Thanks a lot for such a detailed review. When I began I was intending to make it much bigger, but the amount of walls and boxes meant it would...
Could somebody explain the SWAT gametype? I am a halo 1 man at heart, and didn't play h2 online.
Re: <//(=-Meridian-=)\\> Original, Multi-Level Map For All Gametypes * Pics * I actually already have this map, i must've DLed it from your b.ent...
Got bored and had an image on guilty spark on my desktop. Yep..
Re: Gradient - A completely unique map? Pepper2000 and Lance001, have you actually played the map? In my experience, the hills are used...
Sure I'll have a sig. Main text: "Mallet" or "theMallet" Sub Text: None, or anything fitting you choose Render: Link Contact: Just post it here...
Even high walls can be conquered pretty easily using brute shots (shoot the wall as you go up for extra height) or fusion coils. I wish we could...
Re: Gradient - A completely unique map? Ah. How stupid of me. Added a DL link =s Thanks for the comments ;D
Re: Gradient - A completely unique map? Yeah I know the walls are pretty ugly looking (messy), but ingame its not as bad at all. I added some...