Here is an example of how it happens: *You turn on your Xbox and load up Halo. *You go to Forge. *You see that the map you want to edit is already...
I like your current Banjo sig.
Thats awesome. It reminds me a lot of a deer.
Would the circular rooms be big enough to allow the addition of crates, barriers and such as cover? Or would it be a small, spawn-hold trigger...
So people just shoot each other up in a big circle until the next circle is available?
I'm think that it will be chillout or lockout. I'm going to say right now though, for my own personal reasons that it could be Chiron. Thats...
Who is this guy?
Discuss all Legendary DLC stuff *here*.
It is beautiful. *happy-cry*
He just said he hasn't played Rainbow Six...he asked for a Rainbow Six map to make. How is he suppose to make a map that feels like Rainbow Six if...
Actually, its nothing like a Rube Goldberg device. A Rube Goldberg devices have one thing that sets off a long chain of events due to that one...
It would help if you posted what exactly you need help on; weapon placement, spawns, etc. With what you have posted right now, I doubt anyone will...
In Halo 3 it rapes everything which is why its not in Matchmaking.
To Embed/Post Pictures: 1. Save the picture onto your computer by right clicking it (the pictures in your service record in this case) and...
I would love to see the other three posts you think are degrading to Americans. And I do take pride in being American, but I take more pride in...
And if you don't want a complete circle, only interlock wall around however much of a curved wall that you want.
I actually sometimes prefer seeing spawns simply so I know whether the spawns will have basic problems such as facing walls. But yes, the spawns...
First of all let me say that I'm American so I don't confuse anyone. Thats the kind of comment that makes other countries think, that we believe...
Sigh, I already answered myself but apparently no one reads. *Self-Lock*
Death Island (Halo 1: PC) Sidewinder (Halo 1) BloodGulch (Halo 1) Timberland (Halo 1: PC) Headlong (Halo 2)