Welcome to FH and that looks really cool. In fact that is the coolest ruins map that I have seen so far. Do you have any recomendations on...
You're so nice, just for your information I made the sig I am currently using myself. I'm not chasing dreams anyhow, I'm rusty eagle, half man,...
I think that is completely wrong no offense. That creates hotspots in the map and potentially makes the rest of the map useless and unimportant....
I started a thread all about this... Change this to game play discussion http://www.forgehub.com/forum/showthread.php?t=10023 - ma guide
That's pretty cool, I like the plasma explosion.
rusty's sig request I finally decided to drop in and I'm really excited. Do you do professional work, because if you don't you should. Anyways...
That was awesome! I loved the animation, that was really cool.
These are some of the funniest parodies I have ever seen. They are highly political and highly entertaining. Enjoy! 'Patton Doctrine'...
You guys all realize the shape of the fist right? Well since you all looked you guys are getting punched. ::rusty eagle goes on a punching spree::
Thank you very much! That helped me to understand the spawn system a little better. I wish you could update it with respawn areas, that would add...
I would say three becuase it utilizes larger icons and print which = use of use. The contrasting colors would not be difficult on the eyes and...
Matty I amazed at your forging skill and how it has improved since the days of steelworks. This shows you are becoming a master of forge. You my...
I would really like to play a game of CTF on this. It looks really fun and to use a lot of teamwork. I can only speculate so this opinion doesn't...
Great job, I just wanted to point out that I was the co-creator of Sewers and a co-creator of Terminal with Matty. This is a great list!
Interlocking is never ever necesary for a great map. However, it is difficult to design a map without using this invaluable tool. Interlocking...
Sorry to correct you, but Furious did not make this map. LIGHTSOUT225 created this, so please give credit where credit is due. That aside,...
Aesthetics and other features Aesthetics are what really tie the map together in terms of the total package. Aesthetics are little touches of...
The following is a two part post about my views of forge and the mapmaking process, enjoy. Part One Where to begin? Let's start with forge...
It really comes down to a behaviour change. I think the most powerful tool to aid in changing this behaviour is the rep tool. Whenever a member...
That's perfectly okay, not everyone is going to like everything that is featured, it seems though especially by me. In the original thread 85% of...