what?! NOOOOOOOOO k ill rundown what i did, rotated some boxes in A base that had ledges (fixed), re-merger A deck ledge wall, replaced dumpsters...
I still can't believe I haven't gotten a game on here yet, Nevz! Send me an invite next time, cause it looks real fun. Good luck to ya in ATLAS
what?! nooooooo. k so heres what i did. added another bridge like i showed you on top of the snipe cubby, replaced that one from A base with 3...
no worries, i did some interesting stuff
nearly unbreakable, wanna see?
I think Ive still yet to play on a game on this Nevz, despite it looking pretty fun. Good luck to ya in ATLAS with this, and send an invite my way...
pretty sure thats bologna. power drain jumps do not exist for spartans, elites, or the easter bunny
power drain jumps don't exist. It doesn't hold the same properties as the flare and radar jammer
not for long
i know the box in the corner isn't spawning at start, and the window panel spot by that box has been fixed. currently working on fixes for 2 more...
lol I wish, and I'm flattered.
Credence marks the final round for these 8 brackets. but there will still be 8 teams left. They will combine into one single championship bracket...
this is not the last map for the tourney. there will be 2 more after Sub-Station
Sub-Station B Created By: TexturedSun Supported Gametypes: Slayer, KotH, 1-Flag Recommended Players: 4-8 Forgehub 2v2 Faceoff, Round 12...
ill be online in 2 hours if youll still be up. im on lunch right now.
no no limits. read the group info youll find out
action in the gravemind
ok guys, i think ive fixed all the breaks that were shown to me, and had to sacrifice very little in the process thankfully. please try and break...
i think i did it.. i think. but theyll probably find more ways to break it. but i have a plan if they do.. which is basically to go with just 1...
there's no true way to completely make players invulnerable except for headshots. Although what has been mentioned about damage resistance and...