Updated Version When I last updated Haddonfield, I tried adding spawn areas instead of respawn points. That ended up back firing horribly. I...
An overview would be kind of tough to do considering the length of the map... and I wouldn't be able to get an overview because the beginning of...
Glad you liked story time and no you didn't cut me off mid-post. I ran out of pictures, so ill try to get more later. About the safe room, you can...
Fear of Heights Map: Sandbox, Crypt Players: 5-9 You could try more but it might get crowded Story Time Zombies Ok story times over....
The humans are trying to make their way to a 'safe room' before it's too late. The zombies will spawn on rooftops and use staretgy to take out the...
Forgotten is the second installment in my soon to be released Fear of Heights infection map pack. It will focus heavily on teamwork and watching...
Updated Some updated pictures, as promised. View of the Sewer [IMG] [IMG] [IMG] Part of the staircase, with a zombie window...
The name as of a few hours ago has been changed.... to blam! Sooooo, name ideas would be great. I'll try to get some updated pictures up later...
face carvings would be an awesome addition to the armory. Maybe theyll let us put our emblems on as a carving?
I only brought it up because it wasn't in the update and why would black be obvious? We've never had it in previous games.
I don't know, I think the black looks pretty awesome, maybe just not on that helmet.
Firefight Gameplay Towards the end of this video theres a player with a black visor. Maybe they were just trying to block something out, but it...
Even though theres a meter for the boost now, it looks like it recharges really fast. Almost instantly.
Claustrophobic will be an objective infection map. The survivors must work their way to the end of this winding path. The zombies will do anything...
I think THIS is what you're looking for.
I remember looking for a very long time for a way to break the map. After searching for a very very long time I discovered one way to get out as a...
Numbers 1 and 2 sound really interesting. I think number 2 would be my pick.
It was a joke, they would just probably just aimlessly float around until some aircraft splattered them. The more I think about it though, being...
I think it would be cool to have the flood in certain parts of the game. I'm going to agree with Steve in that I wouldn't really want to see them...
Well, if you ever need a map tested you can let the Testers Guild have a go at it. As for help creating a map, I think there was something called...