Heretic isnt rotaional, nor is citadel. They are both just symmetric from a horizontol line through the middle. Both bases are identical but each...
I never really talk aestethics, but your saying you should base the map on something inbetween an asymmetrical map and a symmetrical map (well two...
Phenominal I think is the spelling ;) Also, i'm not really sure if anyone didnt like Guardian, but for Team games and MLG games, as far as I'm...
Yeah, i figured it's been used quite a bit. BUT, i can say before its even made. This one will be 10x better than the best currently using it....
No your going to much into detail on the current MLG maps, you need something different. Yet needed... Think about it this way. MLG Multiflag...
Ok, so this isn't an official Forgehub montage or anything, this is just something that will help my video editing skills.. Basically I'm wanting...
are you a captain?
Fair enough, thats probably how i needed to word it really, but you get what i mean about adding items in isnt always necessarily crappy cover...
Im obviously getting my views out wrong.. Greenbox is useful yes, i never once said it was useless. Although in effect, it is a "randomly...
Yeah the pit was a bad example really, and with bungies map creation.. anything could have been random stuff. Like the green box at the end of the...
When he ended the game, if he's saved a new map, Forge automatically loads the last map you were working on.. in this case it would have been MAP...
sounds good, very in depth description.. the one, one -one, one one thous thing confused me though :S
lol yeah i kinda rambled a bit there.. Basically, the OP states that you cant just add in random clutter to provide (cover or scenery) The map...
lol... i use google for my map names, I take whats physical about my map and google it, and find certain definitions.. I.e. my map Sentinal, i...
Hmm, im sure what he's speaking of is competitive.. All of bungie's default maps are competitive as they use them in all the ranked playlists. For...
hmm, i actually dont like the obscure looking structure made of walls in the centre... mainly for one reason.. In the plans, it doesnt show whats...
i agree, with whats said, it seems that if everyone followed these rules, we'd get the same open yet slightly intertwined multileveled maps over...
Actually i spoke to GunnerGrunt about those.. Initially, his problem was the line of sight from territory 3 to territories 2 and 4. I asked if...
yeah i couldnt quite figure out what he was getting at with coastal highway.. I think you should base your map on narrows.. you bridge seems to...
lol.. as if he chucked is coat on the camera to have a wank!