Try to eleminate some of the "dead space" on the sides. All thats out there are some sand dunes while the center is packed with objects
I would like to se a ghost on this map. Although it would take skill, it would add another dimension to the map.
I suggest adding some cover between bases, and adding man cannons to go between the outer bases. also the wraith looks a little over powering yet...
This is a great idea, but a little too confined and cluttered. Because of the small spaces try adding some plasma rifles and SMGs. Also consider...
I have not interlocked the floor yet, however I will do this at some point once the layout is perfected. During the inital testing this seemed to...
I have already tested it with slayer and swat, with it being especially fun in swat. I just used the same picture from before the testing because...
Dogfight AIR.TERRITORIES | AIR.CTF | AIR.VIP | AIR.ASSAULT Dogfight is best for a party of 16 players although it remains functional for as...
Grip Grip was designed with multi team and FFA in mind with no place on the map offering a significant advantage over another and with weapons...
I think this map is great; however you might think of replacing the custum powerup with either overshields or active camo, because depending on...
use more supports double blocks are the best besides that it just takes practice plus the dunes are actually just made of many flat panels
I have been working on an entirely geomerged map on sandbox, and found a much easier way than anything you mentioned here. simply place other...