I think linear maps could work well. Narrows managed to block the long LoS with that curved bridge and others like Orbital worked well because of...
We played a 1v1 which was probably the cause of a few problems. Still, I think they should be fixed nonetheless, haha.
I cannot say I was very fond of this rendition. Our engagements were mostly midranged and stalled because of the abundance of wraparounds and...
Not much really, I'm trying to remake Orbital for the contest, haha. What about you? Have you remade sythe?
Ah, there are only two seasons. I meant the sequel to the first, haha. There are 17 volumes released those continuing the story, if you're willing...
Spice and Wolf was fantastic. There's a sequel too, if you didn't already know. You could try Katanagatari, the two have pretty similar aspects....
Agreed, but I also think the opposite works slightly better and requires less emphasis on making a position risky. Obviously, if you place a...
Hmm, I like this one, very elegant and simple. Excellent choice of effects. However, I feel as though the lighting could be better and the depth...
I couldn't tell you which room because I didn't exactly know which one I was in, but it occured while I was looking towards the center from the...
Here is the feedback for Catalyst. If you have any ques... Well, you know the saying.
np. Dystopia was fun as usual, it seems to play well with FFA though the third player wasn't playing much. The framerate and seperation is still...
Whether they're trying to gain popularity or not, this is a pretty funny idea, hahahaha.
Nope, was this map. Thanks for those points though, I hadn't actually thought about the lack of movement through the center. Your partner was...
In addition to what Paints said, the long LoS from room to room is definately necessary here else it would be too simple to control a room given...
Although I don't fully understand the situation even now, the fact that they covered it doesn't bother me. From their prospective, covering it was...
Yeah, the connections could be somewhat claustrophobic, but the rooms are actually quite open. I did have an idea to add in that tunnel you...
Nah. flr
Quake doesn't have anything like forge in-game. There's a completely different program called GTKRadiant that I haven't ever attempted to use, so...
[spoiler] I'm actually not too fond of it anymore. I'm going to try to redesign it around a central atrium or attempt to include more adequate...
Got my xbox back. Let's play Core.