As would I, but I don't believe AZN meant that to be an option.
No one answered my question about that pic. >=( I know I have.
Amazing idea. Seriously, it is almost as bad as this one guy that posted a thread on B.net called General Halo 3 discussion.
I don't know if anyone has thought of this, but I am bringing it up: We all know about the object limit. Notice that it say variants as in more...
The item limit on pre-dlc is really low. It can't be the same all around.
lol is this supposed to be like the show lost? I watched it. I liked it.
Is that ^ supposed to show that you need multiple paths?
I don't really think that movable objects are that important. Most of the time people made the immovable. There is enough.
I am a wizard.
Simply go to this forum and view this thread. The thread will tell you how to get your map tested. Post a new thread there using the rules of the...
Hey, DTL. I played a game on Girdlocked. Multiflag 4v4 I edited the link into my post on your thread.
I just finished reading the updated versions. It'll make think twice about the paths I create in my maps. Thanks AZN. Can't wait for the next one.
I was thinking about that today. Sandout anyone? DTL, we have to try. /arby and the cheif reference People still like Blackout and it is missing...
I don't know if that would work in the world of Halo, but that would be cool. So it seems that bungie is giving is more aesthetic options....
Way to be a ****ing ****. I mean you could place the orbs in different locations causing light somewhere,but not in other places. You could use...
So, we could place the lighting orbs to different angles and the result would be different effects. Cool.