This one looks MUCH better than the previous version. The uncrowded hallways are the biggest improvement I see so far. I'll have to download and...
This is very original. This reminds me of some carnival ride/maze you'd see at a fair, but much higher in quality.
Thanks. I was really trying to change up how my maps were made. All of my previous maps were large and focused on using the BR. I really wanted to...
Download Bloodshot [img] Updated version fixes small spawn issue and escape problems. Description Bloodshot is a small semi-symmetrical map...
Very interesting concept. I'm curious to see how it plays.
Re: Pit Brawl This looks impressive.
I love the original layout, I could just imagine this being a covenant map with all of the twists and turns everywhere. Nice work.
Feign gave me the grand tour of the map along with an elaborate discussion on weapon placement. There really isn't much more to say rather than...
Probably. This really changes the dynamic of how spawn areas work. You would have thought Bungie would have fixed that small issue....maybe I'll...
Personally, I hide one thing somewhere in my maps that only I could know about...think of it as a watermark. It also doesn't hurt to put your...
My recent goal in foundry was to "Think outside the box" I think I accomplished that goal for those who know about my most recent map. I will...
This was brought to my attention by Feign, so he deserves all of the credit for this. When you place a spawn area node directly on foundry's...
Yeah, I think if you just reduced the ammo clip of the shotgun to 6 shots and maybe upped the spawn time it'd be fine. The map itself looks very fun.
Yes! You finally moved this from Ash's file share. Although I do agree with orange....the Sentinel beam is right by the sword, and it could be a...
Thanks, I appreciate any comments left on Bungie.net.
There is one thing that you can never have too many of in your map, and thats spawn points. And while its good your asking the community about...
This definitely looks like a solid start as posted above. I can't wait to see your next map! If you aren't familiar with more advanced forging...
I would possibly change out the rocket launcher for a brute shot, the rocket launcher seems inappropriate for this close quarters map. You may...
This map looks fun, it avoids that continual boxy feel a lot of foundry maps have. You may want to roof off the map so players can't grenade jump...
Oooh, making modifications, eh? I'd be interested in assisting. There is a lot you can do down there. PM me if you are at all interested.