Looks interesting for sure. I'm assuming that you can not run out of the boundaries of the kill barrier and the only way to escape it is to go...
This actually looks really cool. It reminds me of Beaver Creek with the river down the middle. However it seems like if an oddball carrier made it...
Agreed. It also looks like there's a lower area based on the structures below the map and the light. However, I don't see a path down there, which...
I'm not sure, but do different items allow you to be submerged deeper? Anyway, the map looks really nice and you had me convinced on a download...
To be honest, the kill ball thing is getting to be slightly over done in race maps. Aside from the volcano, the map has no astounding aesthetics...
So you don't actually need to get out of your vehicle to score? That's one of the best improvements I've seen in Reach so far. But this does look...
This really deserves some attention - I tried the original out and I loved it. The idea is genius, and is incredibly satisfying getting a...
Spam and advertising is quite fun. Well, your map would probably benefit from some constructive feedback. From what you wrote it makes it seem...
I like the design a lot. It's not often that someone can make a successful competitive map with a constant apparent theme. The only thing is that...
I'm building something similar - that is, a series of infection maps. Originally they were all going to be linear maps but it seems with the...
Yeah, I think they're trying a different tactic in Reach. In Halo 3, like you said, they were in high traffic areas, or areas the stood out (Not...
So I have an amazing infection map fully built, first of what I hope to be a 5 part series. It's set up for Safe Havens, and it's a linear map....
Absolutely gorgeous. It seems as if you put a lot of thought into the aesthetics. It seems like it's built on the top of the Spire in forgeword,...
Gotta love how you took 7 pictures of the same 3 second scene. Anyway, it looks like there's too many power items, especially for the size of the...
I like it, it's a lot like distortion. Even though Fiesta sound pretty fun, it seems like it wouldn't hurt to add some weapons. This must have...
The map is too open. No, not really, I actually read the post. Anyway, It's understandable that it's open, but it could still use some touching...
Wow, this looks great. I love the hanger area, with the crates, it ACTUALLY looks like a real hanger. Do you have any pictures of the Heretics...
I have the same problem. I cant remake my map "The Generators" without those doors. I think I'll end up placing a barricade on some fusion coils...
Lining up every vehicle, armor ability, and power weapon does not make a map good or fun. I suggest limiting your area to a smaller portion of...
I like it. A lot. While it may not be exactly right for a school, the theater is a nice touch. I think I might actually use this as a clan...